Greetings everyone,
Today I am releasing a new version of Exodus Viewer and unfortunately, this version will not contain an OS X release. The new version contains materials (specular and normal maps) as well as continued support for our specialized shaders. There have been numerous fixes to the CHUI interface as well as fixes over many issues reported in the previous version of Exodus.
Hello there!
We have (finally!) a new release for you today. Despite the long delay, not an awful lot has happened; this release is primarily about bringing us up to par with Linden Lab's official viewer.
In particular, this build includes support for the new Server Side Appearance, and you should therefore update immediately; baking is going to stop working very soon if you don't.
Additionally, a note on RLV. Unfortunately, we have had to take the decision to remove RLVa support. By its nature and by necessity, RLVa is an extremely invasive patch. We do not have the resources to maintain this code, and it is the primary reason for our lack of updates recently. We hope that this removal enables us to produce more frequent updates going forward and apologise for the inconvenience.
Hello everyone!
I know it's been a while since an update but we have some important news to share with you.
Hello everyone!
We have a new release for you all today, and it’s almost all about bug fixes! If you’ve been experiencing white or black screens in the viewer since our last release, this release is just the update for you!
Due to a few critical bugs found post-release in 12.08.09.1, today we’re issuing a patch that should fix the AMD and Intel GMA bugs that were encountered with the previous release as well as resolving some installation issues some users were also having. We are also adding a new feature this release, as detailed below.
Hey all you pathfinding deviants!
Today we’re announcing our pathfinding roadmap for the viewer. Currently, we are scheduling a release for later this month.